Bayonetta 3 review - a messy melange that just about retains PlatinumGames' magic (2024)

Live at the witch trials.

Bayonetta 3 review - a messy melange that just about retains PlatinumGames' magic (3)

Bayonetta goes big for the series' most stupendous adventure yet, but also its scrappiest.

Since its inception as part of Osaka studio Platinum's first wave of games, Bayonetta has been many things - sexy, stylish and most of all brilliantly stupid - but reserved is not one of them. This is an action game in which you press a button and then watch the screen explode in flashes of orgiastic action, where climax is piled atop of climax. It’d be exhausting if it wasn’t quite so exhilarating.

Bayonetta 3 doesn’t change any of that; indeed it’s as bombastic, overstated and over-the-top as this series has ever been, and by extension perhaps the most outrageous thing PlatinumGames has produced yet. It’s also, though, perhaps its most unrefined, because for all its considerable charms Bayonetta 3 is a mess. A charming, frequently dazzling mess, but a mess all the same.

Maybe that’s inevitable in a sequel that throws everything it can at the player, piling on one idea after the other until the whole thing buckles. There’s a story here, but I’m not going to try and make too much sense of it (if you have been keeping up with the Bayonettas, though, you'll be rewarded with face-offs with old favourites and a whole host of cameos I won't spoil here, not least because some incredibly restrictive review guidelines prevent me from doing so). What's important is that there's a multiverse under threat, meaning there are multiple worlds to save and meaning that there's no shortage of new surroundings to tear apart in a series of spectacular setpieces.

Once more there are restrictive guidelines stopping me from telling you the real highlights, though that's probably for the best to ensure the sense of surprise is kept intact, so I'll keep it to broad strokes; there are rooftop chases across the rapidly deforming skyscrapers of Tokyo, shootouts that take place atop skittering demon spiders and kaiju fights that introduce a new level of scale and spectacle to Bayonetta. Given the amount Bayonetta 3 fits into its dozen hours of action I could go on indefinitely, but the best way to describe it is indescribable; these are setpieces to be savoured first-hand and that have to be seen to be believed.

Bayonetta 3 review - a messy melange that just about retains PlatinumGames' magic (4)

Beyond those frequent setpieces the fundamentals have been tweaked far more drastically for Bayonetta 3 than they did between the first two games. The most profound change is the ability to directly control the demons Bayonetta has traditionally been able to call upon in battle, the introduction of Demon Slaves playing to that increased sense of scale and spectacle that's the thrust of Bayonetta 3. In terms of ramping up the ridiculousness of the action, the Demon Slaves are an absolute triumph; there's the towering Madama Butterfly whose fists are the size of Bayonetta herself, or the fearsome Gomorrah, a 30-foot-tall dragon who fills the screen and makes it shake with fury upon being summoned.

They're outrageous, though none of them more so than Wartrain Gouon who's not so much a demon and more of a full-sized steam train that can be called upon. An Infernal Demon tied to all-new weapon the Dead End Express, Wartrain Gouon is perhaps Bayonetta at its most ridiculous and therefore its most sublime, as you clobber enemies with a hefty locomotive engine before transforming into a train and quite literally steaming into mobs. This is Bayonetta: Choo Choo edition, a premise as delirious as it is delightful to play.

And is that a Legend of Zelda: Spirit Tracks reference as Wartrain Gouon is summoned for some light puzzle solving, as the Demon Slaves repeatedly are in some of the Zelda-lite dungeons that you explore in Bayonetta 3's campaign? As ever in a series that's disarmingly literate when it comes to the world of videogames there's a litany of nods and references, from chase sequences that ape Star Fox and Panzer Dragoon to fully-fledged side-scrolling levels that emulate arcade classic Elevator Action (I'm sure I spotted a shout-out to obscure Dreamcast launch title Pen Pen Trilcelon, though maybe I'm just losing my mind). It's this breathlessness that makes Bayonetta 3 such a blast.

That breathlessness can come across as straight-up wheeziness in parts, though. Controlled chaos has always been Bayonetta's calling card, but Bayonetta 3 frequently loses a handle on the action; when playing as Bayonetta the camera's more distant than in previous games to help accommodate the Demon Slaves that are a foundational part of her new arsenal, but the result is combat that's often illegible. Press a button and the screen explodes, as is the series' credo: in Bayonetta 3, though, it can be too easy to lose sight of yourself in all that colourful noise.

Bayonetta 3 review - a messy melange that just about retains PlatinumGames' magic (6)

Bayonetta 3's more than just noisy, though. Too often it's a downright mess. It's tempting to put some blame on the ageing hardware PlatinumGames is tied to, and the ambition here certainly isn't helped by technical limitations of a device that wasn't exactly blessed with processing power when it first came out some five years ago, but just as often it seems to be undone by fuzzy implementation and murky visual design. Sometimes, just as criminally for a series defined by its effervescent fizz, it falls flat.

Take new addition to the cast Viola, a katana-wielding witch-in-training who fights alongside a cat big enough to earn a place in the Macy's Parade, and who offers a stripped-back moveset which presents an interesting counterpoint to the heady excess of Bayonetta's sequences. Which would all be well and good, if Viola wasn't such an under-written, under-designed absence of a character, her wardrobe of leather jacket and tartan trousers melange of second-hand offcuts and her second-hand punky attitude delivered in half-arsed quips. Viola feels like she's been beamed in from another, lesser series, and never really fits in Bayonetta's fantastical world.

Bayonetta 3 review - a messy melange that just about retains PlatinumGames' magic (7)

Being in close proximity to Bayonetta, as close to video game royalty as it gets, was always going to be a challenge, but the mediocrity of Viola extends out to some underwhelming passages of play full of clumsy platforming and fuzzy puzzling in environments that look distinctly second-rate. It undermines a recurring feeling that Bayonetta 3 might simply be attempting too much, a notion underlined by the existence of three separate currencies in Bayonetta 3, with one for items, one for unlockable cosmetics and another that powers the skill tree that lets you unlock new abilities. Or skill trees, even, for everyone gets one in a web of menus that's hardly elegant.

It's that elegance that's missing most in Bayonetta 3, and the sense of overriding style that's held the series together in the past is often in danger of coming apart at the seams with so much going on. If Bayonetta 2 was a refinement of what's gone before, then Bayonetta 3 feels like an uncontrolled explosion, the resulting action attention grabbing but jagged and incoherent.

What a mess it is, though. Bayonetta 3 might not be as consistently brilliant as its predecessors, but when it's good it's next to godly; playing as Bayonetta with her entire suite of toys unlocked is as electrifying as it's ever been, a spectacle of sinewy combat and S&M excess that's uniquely, defiantly video games. It's so over-the-top that trying to make sense of it would be a mistake, and while the rough edges are a disappointment if you embrace the chaos there's a lot to love here. Bayonetta 3 is overstated, in parts underbaked - but it's rarely less than a thrill.

Bayonetta 3 review - a messy melange that just about retains PlatinumGames' magic (2024)

FAQs

Why do people not like Bayonetta 3 ending? ›

The decision to make Viola the new Bayonetta has been hugely controversial, but how the ending went down in general has not sat well with fans. Bayonetta and Luka become love interests of sorts at the end, and it's revealed that Viola is the daughter of alternate versions of them.

What is the hardest level in Bayonetta? ›

∞ Climax, called Non-Stop ∞ Climax in the first game, is the highest level of difficulty in both games so far, Bayonetta and Bayonetta 2. The mode becomes unlocked when the player beats Hard mode in the original game or 3rd Climax mode in the sequel.

What is the hardest difficulty in Bayonetta 3? ›

Other than Infinite Climax, Bayonetta 3 has three standard difficulties: Casual, Standard, and Expert. Casual Difficulty is meant for new players who want to enjoy the story leisurely, Standard Difficulty is intended for basic skill-level players, and Expert Difficulty is for players who want more of a challenge.

How do you unlock the secret chapter in Bayonetta 3? ›

How To Unlock The Secret Chapter. First off, you must obtain the Old book. This item will be available for 1000 Halos in Rodin's shop once you're done with Chapter 1. Buy the book from him, and the three keys will become available to be found across several chapters.

Is Bayonetta queer coded? ›

Bayonetta is clearly meant to be a bisexual character, she clearly has a queer connection to Jeanne, but fans only treat her as queer if she's actively paired up with a female character.

Will there be a Bayonetta 4? ›

It is the fourth entry in the Bayonetta series, following Bayonetta 3 in 2022 and was released on October 28th, 2069.

Why is Bayonetta a 18? ›

The special edition version of Bayonetta 2 is rated PEGI 18 as it includes this original game. The Games Rating Authority expands on its PEGI rating by describing the violence thus: "Most graphic violence is towards enemies during special finishers where there is blood and gore but only towards fantasy monsters.

What is the longest Bayonetta game? ›

When focusing on the main objectives, Bayonetta 3 is about 13 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 44 Hours to obtain 100% completion.

Is Bayonetta 3 selling well? ›

Bayonetta 3 has sold 1 million copies in less than four months. The Nintendo Switch exclusive launched on October 28, 2022, and according to developer PlatinumGames is now officially a millon-seller.

Why is Bayonetta 3 mature? ›

Bayonetta 3 has received a Mature rating from the ESRB for violence, sexual content, and in-game purchases, hinting that the title is content complete and could hit its release date.

Is Bayonetta 3 censored? ›

Bayonetta 3's Naive Angel Mode Censors The Blood & Exposure

The Naive Angel mode also tones down the blood and gore in Bayonetta 3, but the series is better known for its overtly sexual content than its violence.

What is the secret boss in Bayonetta 3? ›

A Golem can be fought as an extra boss after the player has collected all of the Medallion Shards to form the Blue Medallion. The fight can then be accessed from the Chapter select menu and fought as Bayonetta, Jeanne or Viola.

What does Bayonetta 3 erase years of? ›

In fact, years of character development dedicated to making the titular witch an emancipated, queer woman who derives pleasure from her own sexuality get completely thrown out of the window in the third installment of the series.

What happened to Bayonetta 3 ending? ›

In fact they do very little and the 'main' Bayonetta (protag of Bayo 3) is killed and sent to Hell, along with Lukas. Viola, however, escapes. She adopts the title of 'Bayonetta' - Bayo's real name is Cereza - and that's where the game ends.

Was Bayonetta 3 successful? ›

It received praise for its gameplay, presentation, and supplementary content, while receiving criticism for its story, character development, camera controls, and performance issues. The game sold over one million units worldwide by February 2023.

Will Bayonetta 3 be the last game? ›

There will be a Bayonetta 4, despite Bayonetta 3's controversial ending - Polygon.

Does Bayonetta have a secret ending? ›

Even once players have beaten the main story of Bayonetta Origins: Cereza and the Lost Demon, the true final boss remains a final challenge to unlock by accessing an additional chapter at the end of the game. Named The Affirmer of Phenomena, this fight earns players a secret ending that lends new context to the story.

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